Carlos José Castro Galante
© 2026
All achievements

2023

First professional role

In 2023 I had my first experience working on a development team. I arrived at the UNSJ Institute of Computer Science still seeing myself as a student. I was still learning, still had doubts and was still looking to improve, but for the first time there was something I was doing that was going to be used outside of my own projects.

Interfaces for people I didn't know.

The work involved developing interfaces for educational video games. The end users were kids, but most of the time I had no direct contact with them. My connection to those people came through researchers and teachers who knew their needs much better.

That forced me to think differently. I couldn't just ask the user what they wanted or watch how they used the interface. I had to understand the context through other people and make decisions with that information.

It was the first time something I had designed ended up being used by someone else. I didn't see it happen, but I knew it was.

Accessibility.

One of the things that stayed with me most from that experience was better understanding the impact of design decisions. Before I mainly saw accessibility as a feature to keep in mind. Working in this context I understood that an interface can either help someone do something or directly prevent them from using a tool.

An accessibility problem isn't just a visual or technical detail. For some people it can be the difference between being able to use something or not. From that point I started paying more attention to decisions that might have gone unnoticed before.

Working with other profiles.

During that time I worked with React and with people who had different profiles from mine: researchers, teachers and other developers. The pace was different from working on personal projects. There were decisions that had to be discussed, changes that had a reason behind them and a context that didn't depend only on my way of working.

It was the first place where programming stopped being just building something because I wanted to. What I was doing had a concrete use and was part of other people's work.